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    Gaming startup WinZO raises $65 million from Griffin Gaming Partners

    Synopsis

    Phil Sanderson, co-founder of Griffin Gaming Partners, will join WinZO’s board of directors, as part of the fundraising deal.

    online gaming for kidsPune Mirror
    Founded in early 2018 by Paavan Nanda, WinZO partners with third-party developers to host games on their Android app.
    Pune: WinZO, an online gaming and entertainment platform, has raised $65 million in a Series C funding round led by California-based Griffin Gaming Partners, a global gaming fund.
    Phil Sanderson, co-founder of Griffin Gaming Partners, will join WinZO’s board of directors.

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    The company has now raised a total of $90 million, including the $18 million it received six months ago from existing investors Makers Fund, Courtside Ventures and Bain Capital’s co-chairman Steve Pagliuca.

    “With this raise, we plan to grow much faster and become an even more lovable product for our consumers. WinZO is poised and strategically well positioned to be one of the first 'Made in India' products that will rule the world in coming years,” said Paavan Nanda, co-founder at WinZO.

    Founded in early 2018 by Nanda, WinZO partners with third-party developers to host games on their Android app. Its platform, currently available in 12 languages, facilitates over 2.5 billion micro transactions per month across a portfolio of over 70 games. The company has over 50 million registered users.

    “We are excited to make Griffin Gaming Partners’ first investment in India backing WinZO, the company behind the largest social gaming app in the country,” Nick Tuosto, co-founder of Griffin Gaming Partners, said. “We saw in WinZO’s games incredible retention and monetization metrics we believe set the company up for continued explosive growth and are proud to support the team on the journey,” said Tuosto, who is also managing director and head of gaming at LionTree.

    WinZO has grown its revenue tenfold over the last 12 months, and has partnered with more than 100 leading game developers through in-game integration of its social gaming framework.



    The Economic Times

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