The idea that dying in a video game or simulation could cause your death in real life is a common trope that has appeared in dozens of fictional works in recent decades. Now, though, Oculus co-founder Palmer Luckey has made the concept real.
On his personal blog, Luckey writes of a new VR headset he has designed that uses three embedded explosive charges, planted above the forehead, that can "instantly destroy the brain of the user." The lethal explosion is triggered via "a narrow-band photosensor that can detect when the screen flashes red at a specific frequency," Luckey writes, making it easy to set off during a "Game Over" screen.
Luckey ties this fascination to Sword Art Online (SAO), a series of Japanese novels (and spinoff anime, video games, etc.) about a virtual reality MMORPG with the same name. In that fiction, November 6, 2022, marks the day when thousands of SAO players are trapped in their NerveGear headsets and threatened with death via a hidden microwave generator if they die in the game (or if they try to remove or tamper with the headset).
The Sword Art Online anime was just airing when the first Oculus Rift Development Kit launched on Kickstarter back in 2012, helping to drive what Luckey calls "massive otaku enthusiasm for Oculus, especially in Japan, which quickly became our 2nd largest market." He says that "literally thousands" of fans have reached out to him over the year about Sword Art Online, asking, "When will you make the NerveGear [headset] real?!”