Introduction to GLSL and ISF
This workshop given in English by VIDVOX developer David Lublin and the artist Cornelius Henke will provide a hands-on introduction to ISF (the Interaction Shader Format) as a way to make custom visual generators and effects for your favorite live video software such as VDMX and MadMapper or as standalone visual art.
Topics will include :
Getting started with learning GLSL:
- A look at the the fundamental concepts of shaders and their role in creating dynamic visuals.
- Creating Video Generators: GLSL shaders are great at creating intricate patterns, shapes, and animations.
- Visual Effects: Using shaders to process video with effects like distortion, color manipulation, and more.
- The ISF specification: How ISF builds on top of the GLSL language to create a single standard that can be used across multiple apps.
- Resources and Tools: An overview of the tools used for writing shaders and available educational materials for learning more.
- Sharing and Collaboration: Finding shaders online and techniques for adapting them to your needs.
- Interactive Projects: How to import your custom ISF shaders into different host software tools to use as part of a larger project.
- In class exercises: Designed for both beginners and intermediate level students. No prior experience with GLSL or coding is necessary.
Level : beginner & intermediary
Language : English
For more information on ISF visit https://isf.video/
Please Note : This workshop takes place as part of the Mad Conductor workshop. To participate, you can either register for the Mad Conductor or you can buy a ticket only for this workshop.